The CSMTextSettings are used to change the rendering mode of glyphs in a DefineText, DefineText2 and DefineEditText.
The f_text_id_ref is a reference to a tag holding some texts which glyphs need to be tweaked with these settings.
The f_use_flag_type defines which of the system (0) or Flash (1) font renderer should be used.
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In order to keep our Drupal installation secure, we quickly updated to version 6.15.
As far as we know, none of the security issues fixed by Drupal 6.15 would affect any one of our existing customers. Yet, we prefer to be at the top security wise and made the change very quickly, as usual. If you have any question or encounter any problem, let us know. This change was very smooth and did not require any database updates.
I also wanted to mentioned the arrival of our new Web 2.0 hosting system. We are still working on it, but very soon you will be able to jump on the bandwagon and get a ...
The FileAttributes tag is new to version 8. It must be present in all movies version 8 and over. It must be the very first tag in the SWF movie. It should be unique (other instances will be ignored.)
The f_has_metadata flag shall be set to 1 whenever the movie includes a Metadata tag.
The f_allow_abc flag shall be set to 1 to give the player the right to execute DoABC scripts (this is a version 9 flag, in version 8, keep it set to 0.)
The f_suppress_cross_domain_caching must have some effect over the caching of some things... (version 9+)
The f_swf_relative_urls means that URLs specified ...
Additional interactivity has been added in V4.0 of the SWF format. This is given by the use of edit boxes offering the end users a way to enter text as if the SWF movie was in fact an interactive form.
The text is defined in a variable (accessible in action scripts). It can be dynamically assigned and retrieved. It is legal to have an empty string as the variable name (not dynamically accessible).
Since version 8, the text drawn by a DefineEditText tag can be tweaked by adding a CSMTextSettings tag.
The f_edit_word_wrap flag will be set to true (1) in order to have words going beyond the ...
It is common to use the DefineFont2 tag in order to create an array of shapes later re-used to draw strings of text on the screen. This tag must be used whenever a DefineEditText references a font; and in that case it is suggested you include a full description of the font with layouts.
The array of glyphs must be ordered in ascending order (the smaller glyph number saved first; thus 'a' must be saved before 'b', etc.).
All the characters should be defined in a 1024x1024 square (in pixels) to be drawn with the best possible quality. This square is called the EM square.
The ...
Moved the monolithic documentation to a multi-page hierarchical document that includes everything we had before plus many links, many terms attached to all pages (tags, English words.) And revision of most of the text for better English and clarification in some places.
Strengthen the formatting with CCK fields so all declarations look alike.
Broken up the actions from one large table to a set of pages.
Started work on the Load() feature of the SSWF library. This helped fixing several small mistakes in the documentation.
Fixed the ...
The most common and simple geometric information are the object coordinates on the output screen. These are defined in TWIPs. There are 20 twips per pixels. Note that an embedded SWF file can be enlarged and/or reduced thus changing this basic scaling factor. To have exactly 20 twips per pixel you must ensure that the EMBED and/or OBJECT tags use a WIDTH and HEIGHT with exactly the same value as in the rectangle defined in the SWF header file divided by 20.
Since version 7 of SWF, there is a new way to create a function allows you to not only name parameters but also to put their content in a register. This is done by specifying a register number along an (optional) parameter name.
The f_param_register specifies whether the corresponding parameter will be saved in1:
The pages defined below include all the actions defined in Flash.
Different actions are supported in different version, so please, look at the version when attempting to use that action.
Some actions have been deprecated and should not be used in newer version of Flash (mainly the untyped operators.)
There are two schemes supported in Flash 9 and over: ActionScript 2 and 3 (also referenced as AS2 and AS3.)
Made to Order Software is proud to announce a complete switch-over of our main site to Drupal! With this switch we are introducing new features which we hope will make your visit to our site more enjoyable.